On the way to work Tory, if she’s on the tram as she is this morning, has taken to opening The Montage, to which she’s subscribed. For nearly three months now the opening page has been simply filled with the virus. The first thing you see, most days, are New Selaw, UK, C.S. and world figures. Cases, deaths. New Selaw figures have been more or less flat since the end of March but the world numbers are very worrying. She also has noticed, lately, a small, worrying, and persistent upswing in Victoria, looking, she decides, more with David’s virologist’s eyes than hers, because he’s written about how second waves come with mild inclines that then go suddenly crazy. She’s tired already and doesn’t want an upsurge, wishes she could unsee it. The tram rattles on past the Gardens stop. She wonders if she’ll ever stop for a quiet walk before work again. It feels like that all belongs to pre-virus Tory, not her, not this new and lacquered one... '
16 year old Nick Seche is a gamer, a nerd. It's 2024 and Seche wins a beta trial of a new tech, sensory-immersing gaming unit and program from innovative gaming guru, Daichi Arata, head of Phantom Gaming. It's a game apparently locked in the mundanity of small-town USA but Arata's game promises so much more. It goes way beyond the virtual and plunges Nick into a world that becomes scarily not at all everyday. Via the game’s sensors and lightspeed technology Seche lives and breathes his character, Norman Mene. And things in his own world (Sydney Australia) begin to resonate with the world of Burris (the small mid-west town where the game is set); the game spirals out of control, Pleasantville meets Gremlins - hackers made substantial, gamers intruding on game space and politics out of control in downtown main street. In the meantime, back in Sydney, Seche is contacted via a strange entity he dubs the voice. Via the voice he is led to believe that the game is a simulation environment which allows sinister background entities to data mine players. It may be gaming but the stakes are real world - and Nick Seche is a guinea pig.
The paperback cover. I am not (as should be evident) the world's best (or even 1.5 billionth best) graphic designer but I think this one works, at least a little, at getting across what the book is about. Hints of games, playing with dice and gambling, algorithms, and the fluidity of data.
Made a quick promo film for the book: https://www.youtube.com/watch?v=FLocqrNqmvU Sixteen year old Nick Seche is a gamer, a nerd. It's 2024 and Seche wins a beta trial of a new tech, sensory immersive gaming unit and program from innovative gaming guru, Daichi Arata, head of Phantom Gaming. It's a game apparently locked in the mundanity … Continue reading Malleable published by moi…
The opening of a novella about this pandemic; just set somewhere else entirely.In a world with alternative truths what we would perhaps prefer is an alternative world on which to trial them. Part 1 - Beginnings December 13 Nahuw, Anihc Moon is about to place an Uggo piece into what he hopes will be a … Continue reading An alternative truth
According to Kindle Direct Publishing I can embed a preview into a web site, so let's see if it works now: https://read.amazon.com.au/kp/card?asin=B072WKC3QK&preview=inline&linkCode=kpe&ref_=cm_sw_r_kb_dp_QnGuzb4ZCKYNW
Novella with 10 short stories published.